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Let’s kick things off with the one in the title. Rain is one of the most complicated aspects of computer rendering. Millions of tiny water particles falling dynamically can be difficult to simulate.
Computer graphics research has always pushed the boundaries of software and hardware, forcing us to ask the question: “If the technology were fast enough, what else could be done?” Thankfully, as ...
Rendering is the process of generating an image from a model (or models in what collectively could be called a scene file), by means of computer programs. Also, the results of such a model can be ...
Computer animators and video game designers may soon have a better way to create the purple-green sheen of a grackle's wing, ...