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It covers the early days of Half-Life, runs through the “mod movement” led by Counter-Strike, and then goes deep into the creation of Half-Life 2, with all sorts of concept art, notes from ...
"This new edition concludes the Half-Life 2 development story, with never-before-seen concept art from Episode One and ... the original Half-Life 2's 2003 beta reveals the mystery behind a City ...
As outlined in the Half-Life: Raising the Bar art book ... ship also appears in the Half-Life 2 beta, so it's clear that Valve has been trying to make the concept work for a long time.
If you want to access the older version of Half-Life 2, that’s still an option: you’ll just have to roll back to “a publicly visible Beta branch ... before-seen concept art from Episode ...
from Half-Life 2: Episode 3, to spin-offs that never reached development. Thanks to some new concept art, we at least know what they could have looked like. 2K developer and Half-Life fan David ...
and concept art for known canceled Half-Life games, and we'll break down some of the bigger stuff below. One project DYKG takes aim at is the Half-Life 2 Episode 4 Ravenholm spin-off project at ...
The second edition includes newly uncovered concept art from the three episodes. In tandem with Valve's celebrations, Nvidia has joined the festivities by unveiling a custom Half-Life 2-themed ...
A new Half-Life 2 mod unlocks dozens of official but never-used levels from the 2003 beta version of Valve's iconic, Steam FPS, demonstrating how the Half-Life sequel may have looked in its ...
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