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Maybe the unused hatless Mario sprite created for Super Mario World eventually blossomed into the gameplay mechanics seen in ... in which he takes constant damage if an enemy steals his headwear ...
It turns out that the hitboxes of enemies in Super Mario Bros. are quite a bit smaller than the size of their sprites. That is, the part of the enemy that causes damage to Mario when he comes into ...
Perhaps it's a little too difficult to downgrade a 16-bit polygon into an 8-bit sprite. ... Hammer Bros. remain the peskiest of Mario's enemies, often spelling death at a moment's notice.
Now, two more posters are here, and they spotlight both the movie's stars and some classic Mario enemies. This week, the Super Mario Bros. Movie team dropped two new character posters online, ...