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Why is this? Because third person omnisicent is so freaking easy to mess up. And if you crash and burn with an omniscient narrator, you leave an extra-large crater. How can you write an omniscient ...
Resident Evil's third-person perspective came to replace its fixed camera angles, and it was best used in the following games ...
Imagine walking into a neighborhood bookstore and discovering a novel with a familiar picture on the cover. Flipping through the pages, you are struck by the eerie sense that you’ve read this ...
At this point, the gameplay formula for narrative adventure games is set in stone. Third-person exploration in confined spaces interspersed between conversations where players have to make ...