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In the United States, consumer spending on video game content surged to $51.3 billion in 2024, with mobile games, including Candy Crush Saga, accounting for approximately half of that spending.
Players swiping their way through more than 18,700 levels of Candy Crush Saga might be surprised to learn they are solving puzzles designed with an assist from artificial intelligence (AI).
Mobile is now the leading game platform among players aged 8 and older, the ESA says. Candy Crush — first launched on Facebook in 2012 — is constantly updating. King recently released its ...
Bloomberg and Founders Forum have combined forces this year to highlight the European companies and founders aiming to have ...
Mobile is now the leading game platform among players aged 8 and older, the ESA says. Candy Crush — first launched on Facebook in 2012 — is constantly updating. King recently released its ...
Steve Collins, the CTO of the game engine developer Unity, is stepping down, a company representative confirmed to TechCrunch ...
With over 591 million gamers in the country and 94% of them playing on mobile, brands are no longer circling the space.
After the disappointment of the iPhone 16’s 60Hz display last year, a new report suggests that Apple is finally doubling up ...