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Well, this gorgeous (but pretty gross) concept art confirms a plot revealed by former Half-Life 2 writer Marc Laidlaw ... Alyx and Gordon traveling to the Borealis – an Aperture Science vessel ...
Predictably, Half-Life ... The concept art team has been hard at work further expanding upon and defining the overall look of both the Rebel and Combine forces. Project Borealis takes place ...
It seems as if there's always something new to be discovered when it comes to the topic of Half-Life. The game just won't die. The latest bit of news centers around never before seen concept art ...
Half-Life 2: Episode 3 concept art has supposedly been leaked. A gallery posted by Valve Time claims to contain concept images from the anticipated sequel. Though the images were sent in by an ...
"Half-Life would quietly die. I was stunned" Action Games Legendary Metal Gear Solid artist Yoji Shinkawa pens exclusive Death Stranding 2 art for the latest issue of Edge Magazine Puzzle Games ...
As outlined in the Half-Life: Raising the Bar art ... Borealis, the mysterious ice breaker unstuck in time that was to be the centerpiece of Episode 3. The ship also appears in the Half-Life 2 ...
and concept art for known canceled Half-Life games, and we'll break down some of the bigger stuff below. One project DYKG takes aim at is the Half-Life 2 Episode 4 Ravenholm spin-off project at ...
"This new edition concludes the Half-Life 2 development story, with never-before-seen concept art from Episode One and Episode Two, along with ideas and experiments for the third episode that ...
In any case, Epistle 3 suggested Half Life 2: Episode Three might’ve been set in a frozen biome, at least partially, and here we see some concept art of an underground cave filled with ominous ...
Half-Life 2 art director and Dishonored designer Viktor ... Episode 3 fan game Project Borealis now has a 10-minute Prologue on Steam Skibidi Toilet, made using Half-Life 2 assets, reportedly ...
and then goes deep into the creation of Half-Life 2, with all sorts of concept art, notes from developers, and behind-the-scenes stuff like casting photos and discarded ideas. It's a hefty thing ...
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