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The Last of Us Season 2 cuts plenty of moments from the game, and photos from the set of the show add another one to the list ...
Pocket Tactics sits down with Rematch’s creative director, Pierre Tarno, to discuss why Sloclap moved away from Sifu to chase something new.
A former Naughty Dog employee has revealed in their LinkedIn that they worked on RPG progression for Intergalactic: The ...
The Last of Us just wrapped up its second season in May. The HBO series’ sophomore survival run was based on the first half of the hit video game sequel, The Last of Us Part II. While not as ...
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The Last of Us Episode 8: When Survival Turns SavageThe Last of Us has never been afraid to delve into the shadowy aspects of the human condition, but Episode 8, “When We Are In Need,” takes it to new, disturbing levels. That’s where the show drops the ...
Be patient, as EA has reiterated that the new Battlefield game is still set to be revealed sometime this summer.
From train travel to outfield dimensions and clubhouse logistics, Cleveland's weekend series at Sutter Health Park was one to ...
MindsEye‘s trailer may have insinuated an open-world action RPG, much like Grand Theft Auto. However, the final game has made ...
The Last Of Us fans have taken to social media to celebrate the fifth anniversary of “masterpiece” sequel, The Last Of Us ...
When adapting The Last of Us video game into live-action, several changes have been made – some of which are pretty huge.
‘The Last of Us’: How the ‘Lord of the Rings’ VFX team (and marshmallows) made the Battle of Jackson
The Last of Us ended its first season on a high note. The finale, written by series cocreators Neil Druckmann and Craig Mazin ...
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