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Nvidia made real-time ray tracing mainstream, and now the RTX 3080 and AMD RX 6800 XT are taking the tech to the next level. Here's what you need to know.
Ray tracing made its way into gaming in 2018 with the launch of Nvidia's RTX 20-series graphics cards. At that time, the company made it seem revolutionary and promised a massive leap in visual ...
Wukong and Outlaws, though, are the first mainstream games to use ray tracing all the time. In the case of the former, which is powered by Epic's Unreal Engine 5 software platform, ...
Popular free-to-play title War Thunder adds Path Traced Global Illumination, or PTGI, to its ray-tracing arsenal. Further ...
Ray tracing has dramatically changed how we experience modern games. This innovative technology simulates lighting in real time, allowing for realistic reflections, shadows, and global illumination.
Virtuos has shared initial insights on the Switch 2, not only comparing it to PS5 and Xbox Series X|S, but talking about DLSS ...
If a game is already running at 150 FPS without ray tracing, a 30% hit from ray tracing still means over 100 FPS on average, which, in a lot of single-player titles, is very playable and provides ...
Dragon Age: The Veilguard will feature selective ray tracing, a feature that we've not seen openly listed on in-game settings before. It could be huge for gamers with lower-end GPUs looking to ...