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Andrew Wilson, shared his thoughts on why the game underperformed, blaming it on the lack of a "shared-world experience". With the fallout that followed the release of Dragon Age: The Veilguard ...
As far as EA’s CEO, Andrew Wilson, is concerned, The Veilguard could have done better as a live-service. It remains to be seen if that sentiment seeps into BioWare’s work once again ...
The latest victim of the business is Dragon Age: The Veilguard, which, of course, was one of the subjects of Electronic Arts’ third-quarter earnings call on Tuesday with CEO Andrew Wilson.
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