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Expedition 33 director Guillaume Broche compared the game’s development team to an “RPG party” because its different members ...
How do you put the expedition into a game like Clair Obscur: Expedition 33? For writer Jennifer Svedberg-Yen, it meant ...
Several years of layoffs in the gaming industry have been the cause of concern and uncertainty among many game developers, ...
Expedition 33 director Guillaume Broche has revealed that the first JRPG he ever played was Final Fantasy 8. The story was ...
Clair Obscur: Expedition 33 feels like a love letter to JRPGs—and that's because it pretty much is. Director Guillaume Broche ...
Broche, who founded Sandfall Interactive after his tenure at Ubisoft, recently commented that getting approval to develop Clair Obscur: Expedition 33 would have taken "25 years" ...
As Sandfall shared on the game’s launch day, Director Guillaume Broche found songs Testard composed in the hopes of becoming a video game music composer on a forum and SoundCloud. After hearing ...
Expedition 33 director Guillaume Broche via posts on music-sharing website Soundcloud. Testard said recently of the game and soundtrack's huge success: "Thank you from the bottom of our hearts.
Clair Obscur: Expedition 33, about an attempt to free a Paris-like city from a disturbing ritual, has challenging turn-based combat and an emotionally powerful narrative. By Christopher Byrd ...
RPG A Clair Obscur: Expedition 33 trailer from 5 years ago resurfaced, and it's a delightfully bare-bones look at the primordial soup that spawned the full game RPG It's official, Clair Obscur ...
Clair Obscur: Expedition 33's brilliant parry system solves a classic JRPG problem: I can win any match-up on skill alone, so being under-leveled is just a state of mind ...
During his latest interview with Pouce Cafe, Guillaume Broche, creative director and CEO of Expedition 33 developer Sandfall Interactive, discussed the struggles of pitching an all-new IP to more ...