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In most designs, the golden ratio is often accounted for to ensure balance and visual appeal. Use large, medium and tertiary ...
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Creative Bloq on MSNMaksym Haydar’s 'Memories' feels like a scene lifted from a graphic novel — rich with depth, detail and storytellingMaksym Haydar is a freelance 3D character artist and designer for video games and illustration. Below he talks about his ...
Noted artificial intelligence personalized chatbot service Character.AI Inc. unveiled a new video generation model named ...
Have you ever wondered how those jaw-dropping movie visuals or hyper-realistic video game worlds are created? That’s the ...
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Creative Bloq on MSNAndrey Dobraeb channels the eerie atmospheres and intricate world-building of dark fantasy games like Dark Souls and Elden Ring to craft this mossy characterAndrey is a 3D artist from Russia, who created this remarkable render 'Old God in the Wood' using ZBrush, RizomUV and ...
Brian Micalucci is a 3D artist based in Buenos Aires, specializing in character modeling with ZBrush as his primary tool. His ...
It will support various 3D production software, including pre-visualization and 3D character modeling, not only in the field of industrial design but also in entertainment, and a proof-of-concept ...
3D technology is used in a wide range of fields, including film, video games, architecture, engineering, and product design. It allows designers to create digital models of objects that can be ...
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