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In DOOM The Dark Ages, fixed animation Glory Kills are gone ... then dive for an Execution and get back to shooting seamlessly with the new system. The ability to chain Executions and Glory ...
Doom: The Dark Ages delivers the same kind of enemy hordes that the 2D-sprite based originals had - but augmented with remarkable physics, dismemberment and animation. | Image credit: Digital ...
The Explorator seamlessly blends exploring cell-shaded locations with 2D animated shooting, and is out now in Early Access ...
If Illumination ever made an animated Doom movie ... For others, it’s an albatross around the neck of Doom’s action-first ethos: start shooting as soon as the screen melts.
Catch up on everything announced during today’s State of Play with all the trailers, reveals and surprises in one place.
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XDA Developers on MSNThese 7 gaming revivals weren’t just good — they were necessaryA great return isn’t just about nostalgia — it’s about understanding what made something special in the first place and ...
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Extra.ie on MSNDessie Farrell reaches his breaking pointDessie Farrell brought a similar steadiness in public on succeeding Gavin. Like his old team-mate, he is measured and not ...
If Illumination ever made an animated Doom movie ... For others, it’s an albatross around the neck of Doom’s action-first ethos: start shooting as soon as the screen melts. It’s an excellent sequel, ...
Its latest instalment, Doom: The Dark Ages, heralds the future of the franchise ... executions are now simpler and gone are the unique animations that play with every foe, which can be seen as a ...
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