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and tells the "epic cinematic origin story of the Doom Slayer's rage". But, even though it's a prequel, don't expect The Dark Ages to end with the Slayer being popped in a coffin. As a reminder ...
The game sees Doom Slayer under some mind control, caught in a battle where Tonka-toy-built knights (equipped with high-tech comms like the Avengers) face off against a horde led by a warlord ...
The controller is designed to look like the Doom Slayer’s armor, complete with some blood splatter and the Slayer’s symbol carved into the right handle. One bit I really like about the new ...
Starting with the controller, its body, buttons, and directional pad are all chest plate green, while its right thumbstick has been coloured red to match the Doom ... and symbols from the deepest ...
While The Dark Ages can feel like traditional Doom in a lot of ways, there are some chapters that get experimental. One other part of the demo introduced a giant mech piloted by the Slayer.
The celestial, sci-fi brutality of the previous two games is swapped for medieval goth, with the protagonist, Doom Slayer, sporting a fur cape, a heavily serrated shield and spiked pauldrons.
The trailer begins with snippets of the game's story, depicting scenes of the Doom Slayer being controlled (barely) by the Makyrs, the war between the Night Sentinels and the forces of Hell ...