Doom: The Dark Ages developers went back to the original release of Doom to get an idea of how to shape this installment.
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Doom: The Dark Ages developers go back to the OG 1993 FPS for inspiration: "Every time you look at it, you learn something new"OG Doom's difficulty doesn't necessarily come ... Rather than Doom Eternal's scarily speedy bullets, shiny red orbs more so float past Doom Guy, and when you're surrounded by foes on all sides ...
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