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I spent about 35 hours in Hitman World of Assassination this past weekend—interrupted mostly by the non-optional need to sleep and occasional concerns over the health of my GPU running for so long in ...
This isn't a full review of Eriksholm, simply because after five or so hours, I didn't fancy playing any more. Maybe it gets amazing after five hours and one minute. Oh, I still don't like it. Yeah ...
A good stealth game is like playing chess; you need to make each move count, recognise and counter your opponent's movements ...
When Eriksholm finally lays out all of its stealth puzzle pieces on the board two-thirds through the game, the entire ...
Eriksholm: The Stolen Dream is an obvious patchwork of its stealth influences, its lack of distinction proving to be its death knell.
If you haven't come across it, Eriksholm: The Stolen Dream is an isometric narrative-driven stealth game in which you play as someone called Hanna, embarking on a quest to find her brother (Herman) ...
Issues delivered straight to your door or device It runs on a derivative of WHAT engine?
Video games aren't a subtle art form: Gamers love fast cars, big explosions, and loud weapons. Still, the stealth genre proves there's lots of fun in taking a sneakier approach to a problem.
Take a look at the iOS Announcement Trailer for Hitman World of Assassination, a stealth action trilogy of games in one ...
Pro-level game controllers have been becoming more mainstream over the past several years, offering gamers a host of new ...