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Neural Texture Compression (NTC) is a new technique that improves texture quality while reducing VRAM usage. It relies on a specialized neural network trained to compress ...
Segmentation propagation, similar to tracking, is the problem of transferring a segmentation of an image to a neighboring image in a sequence. This problem is of particular importance to materials ...
Video data owns strong dynamic features in both spatial and temporal domains. In the literature, 3D Convolutional Neural Networks (3D CNNs) serve as a successful technique to simultaneously learn the ...
Star 1.2k Code Issues Pull requests Discussions Modular node graph based noise generation library using SIMD, C++17 and templates cross-platform procedural-generation terrain-generation simplex simd ...
A blackhole shader with Unity Shadergraph. Contribute to mert-dev-acc/BlackHoleShader development by creating an account on GitHub.
1 online resource (1 volume) : If you are a non-programmer unfamiliar with 3D computer graphics, or experienced in both but new to virtual reality, and are interested in building your own VR games or ...
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