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The video game legend tells WIRED that connection and isolation are major themes of his highly anticipated sequel. The game ...
Half-Life 2 art director and Dishonored designer Viktor Antonov has died aged just 52. Former Valve writer Marc Laidlaw revealed the news on social media, saying he had no details of Antonov's ...
Viktor Antonov, best known for his work as art lead on Half-Life 2 and Dishonored, has reportedly died at age 52. Half-Life writer Marc Laidlaw broke the news in an Instagram Story, and other ...
Half-Life 2’s world design and environmental storytelling set new standards for creating immersive, believable game worlds. The game’s environments are not merely backdrops for action but integral ...
The second edition includes newly uncovered concept art from the three episodes. In tandem with Valve's celebrations, Nvidia has joined the festivities by unveiling a custom Half-Life 2-themed ...
"This new edition concludes the Half-Life 2 development story, with never-before-seen concept art from Episode One and Episode Two, along with ideas and experiments for the third episode that ...
This new version adds concept art from Episode One and Episode Two, plus “ideas and experiments for the third episode that never came to be.” ...
which includes “the Half-Life 2 development story, with never-before-seen concept art from Episode One and Episode Two, along with ideas and experiments for the third episode that never came to ...
In a new two-hour documentary from Valve, current and former members of the company talk openly about the creation of Half-Life 2 as well ... previously released concept art had confirmed ...
“The Force, and Sabine trying to achieve use of the Force, was such a metaphor for me of trying to achieve that groundedness in real life. It just made me laugh,” Bordizzo told the outlet ...
In the Loki season 2 finale, the God of Mischief became "God Loki" when he destroyed He Who Remains' Time Loom and breathed new life into those ... Loki season 2 concept art in the X post below.
First it came to Portal, now it's coming to the Source engine's other big classic: Half-Life 2 is getting a ray-tracing ... feel they compromise the original artist's vision too much.
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